Best erformance friendly grass mod fallout 4

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Shadow resolution (Setting iShadowMapResolution higher than 2048 can cause significant performance penalty. I personally don't mind setting this as low as 35.ĥ. Grass LOD, if used, can have its density lowered without too much loss of distant detail. Using Billboard4 instead of Level0 for trees can net you a significant performance boost, and they still look great.

This depends if the mod was built to utilize this engine feature. You can sometimes improve performance by setting fTreesMidLODSwitchDist=8192 in SkyrimPrefs.ini under. Tree mods (can be very high depending on the mod) ENB (very high - try using a lighter ENB)Ģ. I'm still getting 40-60FPS most of the time so the game is entirely playable but I'm at the limit for sure.ġ. My current load order (Re-Engaged ENB, Noble Skyrim/Skyrim 2019 plus tons of 2K texture replacers, Relighting Skyrim, Windows Shadows) is taxing my video card at 100% and I'm trying to figure out what I can scale back to get maximum quality graphics but a little bit better performance. Spell effects and other similar eye candy High-res textures (I usually aim for 2K, not 4K) I'm wondering what the relative performance impact of different types mods is: I have a very fast processor but am stuck with a GTX 1660 (6GB) video card with the current shortage. I wanted to ask a general question and get your impressions. I've been working on modding Skyrim 'AE' over the past couple of weeks for my YouTube channel.

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